XAR: Rabit in Danger
  • ๐Ÿช„Whatโ€™s XAR?
  • ๐Ÿ“–Brief History of AR
  • ๐ŸŽฌBackground Story
  • ๐ŸŽฎGameplay
    • ๐Ÿ„โ€โ™‚๏ธExplore
    • ๐Ÿ‘‘Quests
    • ๐ŸกSimulation
    • ๐Ÿ—บ๏ธReality-based MMO
  • ๐ŸŽจCreation
    • ๐Ÿ‘พVoxel-based Creation
    • ๐Ÿค–AI-driven Creation
    • ๐Ÿ—๏ธInfinitely Scalable Logic
    • โš–๏ธOn-chain Marketplace
  • ๐Ÿ’ธEconomy
    • ๐Ÿ‘ฉโ€๐ŸญAssets Overview
    • โ™ป๏ธEconomic Cycle
    • ๐Ÿ—EN/$ENC
    • ๐Ÿšก$VOXEL
    • ๐ŸŒฑSeeds & Flowerpots
    • ๐ŸŒŸ$XAR
  • ๐ŸŽญPersona
    • ๐Ÿ“ธSpatial Avatar
    • ๐Ÿง™Utilities
    • ๐ŸฃCloning
  • ๐Ÿ”ญA New Tech Era
    • ๐ŸšžWeb3 Structures
    • ๐Ÿ•ถ๏ธAR Technologies
  • ๐Ÿ›ฃ๏ธRoadmap
    • ๐Ÿค›The Past: Origin
    • ๐Ÿ‘ŠThe Now: Rabit in Danger
    • ๐ŸคœThe Future: Invasion of Outers
  • ๐Ÿ”—Links
Powered by GitBook
On this page
  1. Economy

EN/$ENC

EN(Energy) is the fuel that is powering all activities in XAR. Energy can be obtained through hodling/staking specific assets and is non-transferable. Currently, players can get Energy by hodling Personas.

Players can use Energy to shoot at objects within XAR, which we refer to as Creations. All Creations are composed of standard Voxel blocks, which are ERC-1155 tokens. By consuming Energy, players can obtain $VOXEL tokens through shooting.

Each point of Energy has a power value of 27, corresponding to a $VOXEL drop rate of 4%. This means that 1 point of Energy can shoot out 1.08 $VOXEL tokens. Assuming a level 1 Persona, the maximum daily Energy output is 100 * 3 = 300, resulting in a maximum $VOXEL output of 324.

$ENC(Energy Coin) will be the on-chain version of Energy and be earned through in-game activities like sharing Creations.

PreviousEconomic CycleNext$VOXEL

Last updated 6 months ago

๐Ÿ’ธ
๐Ÿ—