XAR: Rabit in Danger
  • ๐Ÿช„Whatโ€™s XAR?
  • ๐Ÿ“–Brief History of AR
  • ๐ŸŽฌBackground Story
  • ๐ŸŽฎGameplay
    • ๐Ÿ„โ€โ™‚๏ธExplore
    • ๐Ÿ‘‘Quests
    • ๐ŸกSimulation
    • ๐Ÿ—บ๏ธReality-based MMO
  • ๐ŸŽจCreation
    • ๐Ÿ‘พVoxel-based Creation
    • ๐Ÿค–AI-driven Creation
    • ๐Ÿ—๏ธInfinitely Scalable Logic
    • โš–๏ธOn-chain Marketplace
  • ๐Ÿ’ธEconomy
    • ๐Ÿ‘ฉโ€๐ŸญAssets Overview
    • โ™ป๏ธEconomic Cycle
    • ๐Ÿ—EN/$ENC
    • ๐Ÿšก$VOXEL
    • ๐ŸŒฑSeeds & Flowerpots
    • ๐ŸŒŸ$XAR
  • ๐ŸŽญPersona
    • ๐Ÿ“ธSpatial Avatar
    • ๐Ÿง™Utilities
    • ๐ŸฃCloning
  • ๐Ÿ”ญA New Tech Era
    • ๐ŸšžWeb3 Structures
    • ๐Ÿ•ถ๏ธAR Technologies
  • ๐Ÿ›ฃ๏ธRoadmap
    • ๐Ÿค›The Past: Origin
    • ๐Ÿ‘ŠThe Now: Rabit in Danger
    • ๐ŸคœThe Future: Invasion of Outers
  • ๐Ÿ”—Links
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  1. Roadmap

The Now: Rabit in Danger

We will gradually unveil all the features of the Rabit in Danger version by the end of this year to establish a basic economic cycle and build our initial community.

  • Reveal the Whitepaper by the end of October โœ…

  • Launch the Friend Referral System and start distributing Seeds through community collaborations to acquire more new users by early November

  • Launch the Mainnet Beta version by middle ~ end of November, key features including:

    • Voxel generation from shooting objects. Persona hodlers will be able to get and trade $VOXELs once the feature is live

    • Planting System with rare glowing Voxels as rewards

    • New monsters in the game

    • The perspective feature that allows users to see through obstacles and find objects, enhancing sense of realness especially for players in small spaces

    • Audio-based quest system with NPCs actually talking to users

    • Storyline for Chapter One, gradually unravelling the background of the story's main character, the Rabit creature

    • zKey for on-chain interaction with Google Login using zero-knowledge proof

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Last updated 6 months ago

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