๐The Now: Rabit in Danger
We will gradually unveil all the features of the Rabit in Danger version by the end of this year to establish a basic economic cycle and build our initial community.
Reveal the Whitepaper by the end of October โ
Launch the Friend Referral System and start distributing Seeds through community collaborations to acquire more new users by early November
Launch the Mainnet Beta version by middle ~ end of November, key features including:
Voxel generation from shooting objects. Persona hodlers will be able to get and trade $VOXELs once the feature is live
Planting System with rare glowing Voxels as rewards
New monsters in the game
The perspective feature that allows users to see through obstacles and find objects, enhancing sense of realness especially for players in small spaces
Audio-based quest system with NPCs actually talking to users
Storyline for Chapter One, gradually unravelling the background of the story's main character, the Rabit creature
zKey for on-chain interaction with Google Login using zero-knowledge proof
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